Dayz Steam

  



< DayZ
  • 1General
  • 2Development
  • 3Gameplay

General[edit | edit source]

Welcome to 2,083 articles and 5,417 files maintained by 18 active editors. Please feel free to contribute by creating new articles or expanding existing ones. Update 1.12 is out now on all platforms! Update 1.12 is out on Experimental! Update 1.11 is out now on all platforms! Experimental Update 1.11 is out now on PC and Xbox! DayZ is now on PS5/Xbox Series X S via backwards compatibility. And DayZ, a zombie survival game, hits Steam Early Access. Part survival sandbox, part social experiment, the game throws 64 players into a bleak zombie apocalypse, sits back, and lets them make.

What is DayZ Standalone?[edit | edit source]

What has become known as simply DayZ, this game is the continuation of creator Dean Hall's vision for his popular Arma 2 add-on now referred to as the DayZ Mod. Taken from the game's official description on the Steam Store:

What is the difference between the DayZ Mod and DayZ Standalone?[edit | edit source]

DayZ Standalone, as its name implies, is a wholly separate game built on its own foundations that are no longer reliant on the ArmA II bones which made the DayZ Mod possible. It is being developed alongside the creation of a new in-house game engine at Bohemia referred to as Enfusion. It also includes an extensively reworked Chernarus map.

Is it worth buying DayZ?[edit | edit source]

DayZ is an incredible experience, however, if you require a fully polished title and are not prepared to deal with the consequences of playing a game that is still undergoing heavy and complicated changes, then DayZ may not be right for you. Development of the game is still ongoing despite an official release labeled 1.0. Bugs and issues are still common, and many previously planned or introduced features are still due to be implemented in the Enfusion engine. Despite this, the game is one-of-a-kind, and you will struggle to find a gaming experience that does large-scale multiplayer zombie survival like DayZ.

How will I get this game and on what platform(s)?[edit | edit source]

DayZ Standalone is intended to be a multi-platform title. Currently, the game is available for Windows PC (via digital distribution on Steam), the Xbox One Marketplace, and the PlayStation Store.

What are the system requirements for DayZ Standalone?[edit | edit source]

The necessary hardware and software for the Windows PC version of DayZ are listed below, as found on the Steam Store page.

Get dayz free on steam
MINIMUMRECOMMENDED
OS:Windows 7/8.1 64-bitWindows 10 64-bit
Processor:Intel Core i5-4430Intel Core i5-6600K or AMD R5 1600X
Memory:8 GB RAM12 GB RAM
Graphics:NVIDIA GeForce GTX 760 or AMD R9 270XNVIDIA GeForce GTX 1060 or AMD RX 580
DirectX:Version 11Version 11
Hard Drive:16 GB available space25 GB available space
Sound Card:DirectX®-compatibleDirectX®-compatible

Development[edit | edit source]

For a list of development-related resources including the sites referenced below, please see our Current Events page.

When is the next update and what will be in it?[edit | edit source]

Updates to the Stable branch occur when a major revision to the game has met the quality and playability standards necessary for mass consumption. Prior to release on that branch, updates will first be tested for a length of time on the Experimental branch to prevent any critical issues from affecting gameplay for the majority of users. There are not fixed intervals for the release of updates on either branch; instead, as soon as an update is ready it is made available to the public. For more information about what is contained in past updates, visit the Changelog page.

Updates to the Experimental branch are more frequent, and typically consist of small changes from build-to-build. These updates occur usually several times a week, and are usually focused on fixing specific issues with each release rather than introducing new content. For more information about the two branches, see the Experimental page.

DayZ isn't working for me! How do I fix it?[edit | edit source]

First, search the official forums and the DayZ Subreddit. Many issues are already known, and some have temporary or known fixes provided by the developer or other users. Also check the Feedback Tracker -- if your particular issue has not already been submitted, please add it there. Simply verifying the integrity of your cache in Steam will fix some issues, but for additional help you will want to seek out one of the aforementioned outlets.

I found a bug! What do I do?[edit | edit source]

Report it on the official Feedback Tracker. Make sure to read the how-to guide first. You can also post your issue on the official DayZ forums. In either case, be detailed and give as much information as possible and, if you are able, provide screenshots and/or video.

Gameplay[edit | edit source]

What is the difference between 1st Person and 1st/3rd Person servers?[edit | edit source]

1st Person, as its name implies, is restricted to the use of the first person perspective only. Servers labeled 1st/3rd Person have enabled the ability to use either the first person or third person camera perspectives. There is no third person only option for server configurations. For more information about their differences, visit the Servers page.

How do I change my in-game name?[edit | edit source]

Your default name will be the name you use for your computer (i.e. 'Christopher'). On the main menu screen, hover your mouse over the name box in the customize menu found through the title menu; this will enable you to type in that box and set the name to whatever you wish.

What's the difference between Stable and Experimental?[edit | edit source]

For information about this topic, please see: Experimental.

See Also[edit | edit source]

Retrieved from 'https://dayz.fandom.com/wiki/DayZ/FAQ?oldid=147833'
  • 1Stable vs. Experimental
  • 4How You Can Help

In DayZ Standalone, there is a secondary branch of the game available to the general public referred to as Experimental. It is named so because it is generally a less polished version of the game, and is used for testing new features or fixes before they reach a wider audience in order to ensure that they are ready. It is not intended to be the primary branch of play for users.

Experimental servers were used for small testing patches before Stable pushed to Beta, instead of full dedicated builds. This also marked the movement of 0.63 Experimental to Stable, and 0.62 Stable to a Legacy version of the game. Stress Test builds also ended at this time.

Stable vs. Experimental[edit | edit source]

What's the Difference?[edit | edit source]

There are two versions of the game available to most users at any given time, and the 'normal' one intended for general consumption -- the one selected by default -- is referred to as the Stable branch. It includes all public servers in addition to all private hive and private shard servers. Though its name should make this obvious, this is the version that has been through more rigorous testing and been found to be playable for the majority of the userbase without any crippling issues. Most builds used for this branch have been previously tested for quality assurance by an internal team at the development studio as well as normal users on the game's second public branch.

That second branch is Experimental. Users must manually switch to this version using the game options available to them through Steam, and manually switch back to Stable if they wish to play on that version instead. Steam will automatically download any files that are necessary to change versions. Servers for this branch are controlled exclusively by the development team, meaning regular users are unable to own a server that is set up for this branch, and they are operated on their own hive that is exclusive to Experimental.

About 99% of the time, users who have opted-in to the Experimental branch on Steam will be unable to play on Stable branch servers because they will be using incompatible versions. However, occasionally the Experimental branch is running the exact same build as Stable, and under those rare circumstances players are able to play on any server without having to switch between versions. However, Experimental servers are still on a separate hive, meaning character data does not carry over from the Stable branch or vice versa.

The Purpose of Experimental[edit | edit source]

So what is the reason for Experimental? Creative Director Brian Hicks defines it as the following (edited for clarity and formatting):

Over the time that DayZ Standalone has spent in Steam's Early Access program, Experimental has gained a reputation as the branch where you play if you want to see new items and features before Stable release.

Dayz Steam Code

Users may encounter potential issues and bugs while playing Experimental due to the nature of the pre-polish pre-test gameplay.

Special Servers[edit | edit source]

Official requests from the development team for players to concentrate on something specific will often come in the form of an open invitation to play on some type of 'special' server. In the past, that has taken the form of unique server configurations (extremely harsh weather), limited-time builds (0.58 camp hotfix), and stress tests (100 slot servers) just to give a few examples.

The purpose of these uniquely designated testing spaces is to gather specific data related to whatever it is that makes that server special. In the examples above, that differentiation is obvious and tangible, however at times these special servers are just a particular configuration that better suits the collection of a particular kind of data that the development team needs in order to improve something or fix a problem.

How to Switch[edit | edit source]

Users can move back and forth between the Stable and Experimental branches using the appropriate options within DayZ's settings on Steam (not in-game settings). Follow the steps below to switch between them.

Currently as of 6/25/2019 the method of joining Experimental is to download the Experimental Client in Steam, the below method no longer works.

This is a seperate FULL game download, now you can switch between the two much easier but does require hard drive space aprox 12Gb free to install the EXP branch.EXP servers are only up during testing of new exp versions.

Stable -> Experimental
  1. Find DayZ on the list of games in your Steam library.
  2. Right-click on the name, and select 'Properties'.
  3. At the top of the small window that appears, select the 'Betas' tab.
  4. Using the drop-down menu found here, choose the option that says: experimental - Unstable testing version


Experimental -> Stable
  1. Find DayZ on the list of games in your Steam library.
  2. Right-click on the name, and select 'Properties'.
  3. At the top of the small window that appears, select the 'Betas' tab.
  4. Using the drop-down menu found here, choose the option that says: NONE - Opt out of all beta programs

The Debug Monitor[edit | edit source]

Exclusive to the Experimental branch of Vanilla DayZ is something called the Debug Monitor. This is a small, semi-transparent box that lives in the upper-right corner of your screen when playing on servers that are part of this branch. It exists to give testers more information about their character in order to aid them in filing related tickets on the Feedback Tracker.

The following character information can found on the monitor:

  • Health
  • Blood
  • Body Temperature (ºC)
  • Position (3D)
  • Last Damage (falling, zombies, melee, etc.)
  • Modifiers (energized, drenched, sick, etc.)

How You Can Help[edit | edit source]

(Note: the contents of this section are taken primarily from Tatanko's Guide to Feedback.)

Play on Experimental[edit | edit source]

The simple act of playing on the Experimental branch is helpful to the efforts of the development team. Although ideally there would be a steady stream of people in these servers at all times, that is often not the case between major updates being previewed on this branch. There may not always be new content to see, but in the true spirit of Experimental there are is almost always something that needs to be tested. That 'something' is not always stated outright by the developers because sometimes it is a sensitive issue (i.e. security-related), but if there is an alternative build available here then it means that they need to collect data from players.

It is strongly suggested that you document your experiences on this branch and submit feedback, however this is not a requirement to play on Experimental, and merely playing on this branch generates data that can potentially be used to verify fixes or better understand a problem. Better yet -- bring your friends! Play on Experimental together.

Steam

Submit Feedback[edit | edit source]

Taking Notes

Dayz Steam Charts

First, let's talk about how to capture your thoughts, ideas, and observations so that you can reference them later and use them to submit feedback in some form or another. Personally, I'm a huge fan of keeping a pen and a notepad next to the keyboard when I'm playing, that way I can take notes about a bug I've encountered or write down ideas without having to Alt+Tab out of the game and without risking the possibility of forgetting it all later. Some may see this as old school, but it's important to have a quick and ready method of recording these things. Alternatively you could use a note-taking app on your phone or tablet, have a second monitor or computer available, etc.

Now that you've got some way of getting your thoughts down on paper so to speak, you can begin training yourself to take notes as you play. By all means go crazy with your comments, draw doodles, whatever, just remember to be coherent and thorough so that you're not asking yourself, 'What did I mean by that?' later on when you go to share the information. Also remember that bad or incomplete information can be worse than nothing at all because it can be misleading or confusing, so be as detailed as possible if you're recording information to report a bug.

Feedback can be submitted in many forms, but the most helpful commentary is filing a ticket on the Feedback Tracker. Before you go and create a ticket however, let's discuss what kind of information to gather in addition to what else you may want to include with your submission.

The goal of a feedback ticket (or really any constructive feedback) is to provide information that will hopefully result in a problem being fixed. In order to fix anything, the developers need to know how to reproduce that bug so that they can observe it for themselves and determine the cause. If you do not provide them with adequate information to reproduce the bug, then your feedback isn't nearly as useful because it's essentially just a statistic. If you want to be helpful, be detailed in your note-taking so that you can then be thorough in your explanation.

When documenting an issue, try and be as scientific as possible. Eliminate variables as much as you can while still reproducing the bug, because the fewer outside factors there are, the easier it will be to determine the cause of the problem. If possible, recreate the bug a few times to be sure that it is both repeatable and consistent.

Information you should record and include for submission:

Dayz Steam
  1. Where does the bug occur? If it is specific to a location, like the roof of City Hall in Chernogorsk, say so and include map coordinates if at all possible. When it is not bound to a particular location but instead only when walking on a hill, or only when climbing a ladder, etc. then that is what you should be indicating.
  2. When does the bug occur? Some bugs are triggered by being in a specific spot or by completing a certain action. Is it only at night, only when holding a weapon, only when riding in a V3S, etc.? If you are unable to reproduce it, you would want to indicate that instead.
  3. How frequently does the bug occur? This is important because not only does it help gauge how severe the bug is, but also tells the person trying to reproduce it how many attempts might be necessary to encounter it.
  4. Give a short, simple explanation of the bug -- a summary, basically.
  5. Basic information about your computer such as what operating system it is running and what version of the game you were playing when you encountered the bug (i.e. 0.58.129488).

Compiling information for feedback doesn't have to be exclusively text either -- sometimes a picture or video is just as helpful if not better. If you are so inclined, I recommend checking out the the various methods of in-game video capture such as Fraps, Bandicam, Dxtory, ShadowPlay, etc. Many of these same programs will allow you to snap screenshots as well, but if you just want to create one quickly and don't want to install video software, the Steam in-game overlay is more than sufficient for providing evidence to include with your report. That overlay can be enabled under your 'In-Game' options on Steam.

Submitting a Ticket

When in doubt, submit a ticket. Don't assume that the development team is already aware of an issue that you've encountered. Others before you may have encountered the same issue and made the same assumption -- 'they probably already know.' You can't be sure until you check out the Feedback Tracker.

If you've taken good notes and you're satisfied with the information and materials you would like to submit, then it's time to visit the Tracker. Before you go creating a new ticket however, do a search: find out if there is an existing ticket for the same issue. If a ticket has already been started for that issue, contribute additional relevant information or pictures/video as a comment or 'subtask' to that original ticket rather than creating your own. This reduces clutter within the Tracker and aids the bug fixing process by making it as easy as possible to reproduce the issue thanks to all of the data being available to reference in one place.

Dayz Steam Id

After you have searched and are certain a prior ticket for the same issue does not exist, you can create a new one by clicking the + symbol at the top and choosing either 'New DayZ Bug Report' or 'New DayZ Security Bug Report' depending on what type of issue you are reporting (see the post linked below if you are unsure what category your report should go to). The form you are given will ask you for all of the information I outlined in the previous section. Provide everything that you are asked for and anything else you feel may be helpful in identifying and fixing the bug, including pictures and video which can be uploaded as part of the ticket. You aren't asked for too many things, but it's better to provide too much information than not enough, so detail as much as you know about the issue because you never know what may help track it down.

Before hitting submit, ask yourself one last time if what you're submitting is helpful and informative; if not, consider going back and elaborating further or compiling more evidence.

Submitting a report for a bug that crashes the game requires a few extra steps in order to sufficiently inform the development team. In the future, the hope is that it will be possible to send the necessary data automatically, but for now it is a manual process. You will need to do the following things:

  1. Add the -dologs command to your Steam launch parameters. Right click the game's name, select Properties, and under the General tab select 'Set Launch Options...' In the text box that pops up, add the text '-dologs' (without the quotes). This will allow the game to generate a report about the crash when it happens.
  2. Gather those crash dump reports. They can typically be found here on your computer: C:UsersAppDataLocalDayZ. You will need to copy all of the files from this folder and create a .RAR or .ZIP archive from them. Include several for the same crash if at all possible.
  3. Get your DirectX Diagnostic (DxDiag) report. This program will generate a text file about your PC's hardware for you to include with your submission. Information about it can be found here: https://en.wikipedia.org/wiki/DxDiag

Dayz Free Steam Key

Both of these reports can then be uploaded as part of your ticket. You can do this by simply dragging the file from wherever you have it on your computer into one of the text boxes on the form (preferably the 'Description' box). Files can also be uploaded by clicking the 'Upload File' button that you'll see within the row of icons at the top of each text box.

A link to the Feedback Tracker itself can be found below, and a guide on how to navigate the Feedback Tracker can be found on the official forum.

External Resources

Dayz Steam Price

See Also[edit | edit source]

Dayz Steam Icon

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